The Volumetric Magic Behind Wicked

CASE STUDY

Our partners at Dimension recently helped bring Wicked to life with Polymotion Stage, capturing the massive supporting cast in stunning volumetric detail. From the colorful chaos of Munchkinland to the grandeur of the Emerald City, volumetric tech brought dynamic, full-costume digital crowds to Oz, making the magic of Wicked feel even more real.

 

 

Our partners at Dimension recently helped bring Wicked to life with Polymotion Stage, capturing the massive supporting cast in stunning volumetric detail. From the colorful chaos of Munchkinland to the grandeur of the Emerald City, volumetric tech brought dynamic, full-costume digital crowds to Oz, making the magic of Wicked feel even more real.

 

PROJECT OVERVIEW

Our global volumetric partner Dimension recently used the MRMC Polymotion Stage Truck to bring the magic of volumetric capture to the vibrant world of Wicked (2024), Universal Pictures’ global blockbuster adaptation of the beloved stage musical.

In collaboration with Framestore and the film’s VFX team, Dimension helped create expansive digital crowd scenes across the fantastical settings of Munchkinland and the Emerald City.

Deployed on location at Elstree Studios, Polymotion Stage was selected to allow for high-quality, full-costume captures of the supporting cast—without the need to relocate performers or repeat time-consuming prep, helping to preserve the richness and authenticity of the performance.

Wicked is a great example of how our volumetric solutions can create high quality digital crowds, working with the talent to bring all the rich authenticity of the performances and costume design to life – and doing so cost effectively.

Simon Windsor — Co-founder & Co-CEO

Dimension

THE CHALLENGE

The world of Wicked is defined by its theatrical spectacle—lavish sets, intricate costumes, and vibrant character performances. But this presented a challenge: how do you authentically scale crowd scenes populated by Munchkins and Emerald City citizens without losing the nuance, texture, and personality of real human performances?

Traditional CG crowd creation is often resource-heavy and struggles to match the realism of live-action—especially when working with elaborate wardrobe and choreographed movement. The filmmakers needed a solution that could deliver high-fidelity digital performances at scale, capable of integrating naturally across varied lighting setups and camera compositions.

Adding to the complexity: Dimension needed to capture 76 supporting cast members in just two days, resulting in over 75 minutes of volumetric footage—more than 100,000 individual frames. That kind of capture volume would present a logistical nightmare in a standard VFX pipeline, but not for Dimension. Enter, Polymotion Stage.

Dimension Studios were brilliant to work with: they brought a huge mobile studio to the Munchkinland set and captured 60 seconds of directed performance for each of our Munchkin extras (including me!). Working from pre-approved choreography, I left them to direct the majority of the performers and we were able to import the data into our lighting pipeline, which meant we could integrate them seamlessly into varied lighting across the film.

Jonathan Fawkner — VFX Supervisor

Framestore

The Solution

To meet the creative and technical demands of Wicked, the filmmakers turned to volumetric capture—specifically, the Polymotion Stage Mobile Capture Studio.

Its unique portability meant the studio could be deployed right on set, adjacent to the live-action production at Elstree. Performers could move directly from the soundstage to the capture volume without disrupting the shoot schedule, minimising downtime and maximising authenticity.

Each performer was captured in 360°, in full costume and makeup, delivering short choreographed performances. The volumetric capture process—supported by 10-bit colour depth—preserved every detail of movement and wardrobe, allowing for seamless lighting integration and creative flexibility in post.

This pipeline resulted in a photorealistic digital crowd ready to be composited into multiple scenes throughout the film. Framestore, the film’s VFX partner, received high-quality assets that could be flexibly placed across shots, no matter the spatial layout or lighting conditions.

The volumetric crowd work played a key role in shaping Wicked’s rich, high-fantasy tone, as Polymotion Stage continues to set a new standard for digital doubles, volumetric video, and avatar creation. The film earned praise for its worldbuilding and visual flair, with Munchkinland and the Emerald City standing out as highlights of its digital artistry, and with Wicked: Part Two arriving in November 2025, the magic of Oz is only just beginning.

Watch VFX Breakdown

CREDITS

Executive Producer
Simon Windsor

Head of Production
Adam Smith

Producer
Ozan Akgun

Production Manager
Sophia Hodgson

Head of Studio Operations
Kim Curtin

Senior Volumetric TD
James Gadd

Technical Supervisor
Adrianna Polcyn

Volume Technician
Bradley Cox

Volume TD
Pat Milk
Richard Kangethe

Junior Volume TD
Elise Mahmood Detroy

Senior Technical Artist
Holo Moon

Technical Artist
Marcella Holmes
Sami Ling
Walt Liu

IT
Maciej Szyler

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