Polymotion Stage

Track > Capture > Animate

Cameras 106
Capture Speed 30FPS
Output 3 Volumetric Formats

Polymotion Stage is a unique mobile studio for the creation of volumetric video, images and avatars, that can be deployed to wherever it’s needed. Together with our partners Dimension, we are advancing the frontiers of what is possible with volumetric capture and advanced virtual humans.

Polymotion Stage is a unique mobile studio for the creation of volumetric video, images and avatars, that can be deployed to wherever it’s needed.

The World's First 3-in-1 Mobile Solution

The Polymotion Stage truck transforms and expands into a secure and private capture space for all your creative requirements.  Our capture solutions can be deployed quickly to wherever your sports stars, presenters, dancers, actors, or production sets are.

How it works

Volumetric Capture Stage

THE CAPTURE – TIME IS MONEY

The state-of-the-art Polymotion Stage is comprised of 106 video cameras, capturing video at either 2k or 4k resolution. The cameras are positioned with 96 around the capture volume facing inwards, and 10 above pointing down. With multi-directional microphones, we can capture spatial audio or reference tracks to be sent to sound design.

If you need static 3D avatars for fashion, marketing or games, then we can easily shoot using our high-resolution cameras already integrated into the stage.

The state-of-the-art Polymotion Stage is comprised of 106 video cameras, capturing video at either 2k or 4k resolution. The cameras are positioned with 96 around the capture volume facing inwards, and 10 above pointing down. With multi-directional microphones, we can capture spatial audio or reference tracks to be sent to sound design.

If you need static 3D avatars for fashion, marketing or games, then we can easily shoot using our high-resolution cameras already integrated into the stage.

Volumetric output

THE OUTPUT

LESS TIME SPENT WITH TALENT

When you shoot in the Polymotion Stage, your project is being managed and created by a specialist team who have worked with some of the biggest companies and names in the world.

The resulting outputs are MP4 (which are small and flexible) and OBJ files meaning they can be used in a variety of traditional media, including broadcast, or 2D video, or in augmented, and virtual reality applications.

When you shoot in the Polymotion Stage, your project is being managed and created by a specialist team who have worked with some of the biggest companies and names in the world.

The resulting outputs are MP4 (which are small and flexible) and OBJ files meaning they can be used in a variety of traditional media, including broadcast, or 2D video, or in augmented, and virtual reality applications without unnecessary strain on your devices.

Volumetric Images, Videos & Avatars

Volumetric images

VOLUMETRIC IMAGES

For an efficient way to produce exciting 2D and 3D renders from the same capture, our circular array of high-resolution cameras provide incredible detail at the press of a button. You can take the raw data and work with your preferred post production team, or we can polish the assets to have them ready to go.

For an efficient way to produce exciting 2D and 3D renders from the same capture, our circular array of high-resolution cameras provide incredible detail at the press of a button. You can take the raw data and work with your preferred post production team, or we can polish the assets to have them ready to go.

Polymotion Stage

VOLUMETRIC VIDEOS

Volumetric video, like this example, allows you to pause, rotate and get closer to the talent. This exciting format provides you with a 3D video of the performance that can be used augmented into live broadcast, immersive and traditional media formats.

For sports broadcasts, this could create new ways to provide analysis and commentary on performance. For live entertainment, this opens up new creative camera angles to delight your audience. The possibilities are endless.

Volumetric video, like this example, allows you to pause, rotate and get closer to the talent. This exciting format provides you with a 3D video of the performance that can be used augmented into live broadcast, immersive and traditional media formats.

For sports broadcasts, this could create new ways to provide analysis and commentary on performance. For live entertainment, this opens up new creative camera angles to delight your audience. The possibilities are endless.

Volumetric avatars

AVATARS

Our multi-purpose Polymotion stages allow you to quickly capture your talent in static poses. Once captured, their digital models are taken through our avatar pipeline, making them ready to be animated or driven by mocap data, as you can see here.

 

Our multi-purpose Polymotion stages allow you to quickly capture your talent in static poses. Once captured, their digital models are taken through our avatar pipeline, making them ready to be animated or driven by mocap data, as you can see here.

Case Studies

Coldplay and BTS Captured by Polymotion Stage

"My Universe" MUSIC VIDEO

MRMC’s Polymotion Stage partners Dimension worked with Coldplay and Parlophone Records, part of Warner Music Group, on an ambitious volumetric music video creating holograms of Coldplay and BTS for “My Universe” – the second single taken from Coldplay’s ‘Music Of The Spheres’ album.

Read the case study

MRMC’s Polymotion Stage partners Dimension worked with Coldplay and Parlophone Records, part of Warner Music Group, on an ambitious volumetric music video creating holograms of Coldplay and BTS for “My Universe” – the second single taken from Coldplay’s ‘Music Of The Spheres’ album

Read the case study

THE SECRET KINGDOM OF PLANTS AR

WITH A VOLUMETRIC SIR DAVID ATTENBOROUGH

Through the magic of volumetric capture and augmented reality, a holographic Sir David Attenborough takes visitors in London’s Piccadilly Circus on an immersive journey through the wonders of the natural world.

Read the case study

Through the magic of volumetric capture and augmented reality, a holographic Sir David Attenborough takes visitors in London’s Piccadilly Circus on an immersive journey through the wonders of the natural world.

Read the case study

Balenciaga case study

THE BALENCIAGA PROJECT

Volumetric Fashion Shoot

In partnership with MRMC, Dimension and Microsoft, Polymotion Stage was used to capture models for the fashion brand Balenciaga, for one of the most innovative volumetric projects ever undertaken.

Read the case study

In partnership with MRMC, Dimension and Microsoft, Polymotion Stage was used to capture models for the fashion brand Balenciaga, for one of the most innovative volumetric projects ever undertaken.

Read Case Study

NEXUS AR PROJECT

BRINGING THE PAST TO LIFE WITH VoLUMETRIC CAPTURE

Working with nexus, we were able to bring the king and queen of the Joseon dynasty to life in augmented reality for the reopening of the UNESCO world heritage site Changdeok palace. This virtual tour immerses visitors in the sights, sounds, and colourful stories once hidden in the past.

Ready the case study

Working with nexus, we were able to bring the king and queen of the Joseon dynasty to life in augmented reality for the reopening of the UNESCO world heritage site Changdeok palace. This virtual tour immerses visitors in the sights, sounds, and colourful stories once hidden in the past.

Ready the case study

VOLUMETRIC GOLFERS WITH SKY SPORTS

THE OPEN 2019 & 2021

Polymotion Stage was used at both the 148th & 149th  to create digital replicas of the world’s top golfers such as Rory McIlroy, John Rahm and Dustin Johnson.

2019 Open2021 Open

Polymotion Stage was used at both the 148th & 149th  to create digital replicas of the world’s top golfers such as Rory McIlroy, John Rahm and Dustin Johnson.

2019 Open2021 Open 

Applications

Sports Analysis

Live Broadcast

Film & TV Work

Music Videos

Virtual Worlds

AR / VR

Marketing & Advertising

Fan Engagement

Videos

Specifications

General

Camera Capture

30 fps at 2k & 4k | 60fps at 2k

File Formats

MP4, OBJ and can play in Unreal and Unity

Playback

Mobile, AR, VR, MR, Broadcast

Capture Data

Ability to hold unprocessed assets to allow for longer creative timing

Downloads

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